Hello! I’m Mike, and I help teams create thoughtful digital solutions to problems that matter.
I most recently held a Lead Product Design role at Piclo, an EnTech on a mission to decarbonise the world's electricity grids. Below you can find some examples of my impact.
Recent work @ Piclo
About
For nearly fifteen years, I’ve combined Product, Service and Visual Design disciplines—with a side-order of front-end—to help start-ups, scale-ups and enterprises grow, level-up, and move faster.
I am deeply purpose driven, and believe that good design should be an inclusive, multi-disciplinary team sport.
My design stack currently includes a lot of Figma, Miro, Obsidian for writing, and ChatGPT for moving faster, although I’ll never tire of getting messy with pens and paper.
Outside of work, I'm passionate about running, great coffee, and old book smells. I'm currently teaching myself how to play chess properly, targeting a half marathon pb, and am informally developing some coaching skills aimed at early-career designers and creatives.
Say hi via email or find me on LinkedIn.
Past collaborators
Feedback
"Mike's blend of leadership, design expertise, and genuine care for his colleagues made a lasting impact on both the team and the products we created. I have no doubt that any team would greatly benefit from his talent and leadership."
— Hua Zhang, Lead Service Designer
"Mike is a talented designer and thoughtful leader. His expertise in all aspects of design from research, to UX and UI was extremely valuable to have within our product team. Additionally, Mike is an absolute pleasure to work with and would be an asset to any company."
— Pat Potestas, Senior Product Manager
Career
- '24 Departed Piclo after a very positive 4.5 year stint due to a company re-structure.
- '22 Promoted to Lead Product Designer at Piclo with an expanded remit covering design systems, accessibility, zero-to-one products, line-management and more.
- '20 Joined Piclo as a Product Designer, advocating for and practicing human-centered design in the energy sector.
- '19 Embarked on a career break in April to take-stock, re-energise, and figure some things out #askmeanything.
- '17 Segue to Product team at TotallyMoney, contributing end-to-end, from user research through to visual design and front-end development.
- '15 Moved to Marketing team at TotallyMoney, designing and managing workflows across all channels, from content and email, through to social media and print.
- '13 Joined Brand team at TotallyMoney as a Digital Designer in a generalist role.
- '09 Cut my teeth working agency-side for Metaphors, a boutique brand agency in leafy Holland park.
- '08 Arrived in London as a self-employed designer. Slept on many couches.
- '08 Completed MSc Digital Art & Technology from i-DAT.
- '07Adventuring in New Zealand for a time. Made some more friends.
- '06 Got lost in Azeroth for a time. Made some friends.
- '05 Completed BA (Hons) Graphic Design from AUB. Created all the animations and graphics for the end-of-year show.
- '03 Paid summer internship creating 3D animations for POS display advertising, architectural walkthroughs.
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'02 Completed ND Art & Design at PCA. Secured my first paid creative job taking portrait photos of a local author for an upcoming book.
- '00 Received cease and desist from The Bitmap Brothers for Quake 3 mod "Speedball Arena".
- '97 Spent an entire summer designing levels for the various video games when I should have really been outside.
- '89 Wrote some code to make a white blob move across the screen on a Commodore 64 (Dad helped).